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The Tomorrow War

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  • Release date: 5/4/2009
  • Developer: CrioLand
  • Publisher: 1C Company
  • Genre: ActionAdventureSimulation
  • Languages: English, Russian
  • Features: Single-player, Steam Trading Cards, Steam Cloud
  • Requirements: View details
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The Tomorrow War

The Tomorrow War

CrioLand
Requirements minimum
  • OS: Windows XP/7/8
  • Processor: 2.4 GHz or higher
  • Memory: 512 MB RAM
  • Graphics: ATi 9600/nVidia 5600 128 MB or higher
  • DirectX: Version 9.0c
  • Storage: 8 GB available space
  • Sound Card: DirectXcompatible
Requirements recomended
  • OS: Windows XP/7/8
  • Processor: 3 GHz or higher
  • Memory: 1 GB RAM
  • Graphics: Ati X800/nVidia 6800256 MB or higher
  • DirectX: Version 9.0c
  • Storage: 8 GB available space
  • Sound Card: DirectXcompatible
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The Tomorrow War description

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Official Game Description
The Tomorrow War is a space sim based on the trilogy of novels written by a famous Russian author, Alexander Zorich. These books are dedicated to the intergalactic war of two mighty empires. Along with the graduates of the military-space academy players will witness different stages of the conflict between United Earth Empire and Konkordia.
Gamers will participate in local operations and in huge space battles, meet alien races and fight against unofficial military organizations and of course take part in the final battle.

The 27th Century. There is peace on Earth. Mankind has discovered ways to travel outside of the solar system and planets thousands of light-years away have been colonized. The United Earth Empire is at a cross-roads as an old enemy decides the galaxy has room for only one Empire.

300 years ago one of the human colonies turned to Zoroastrianism, an ancient human religion. They formed a new nation called Konkordia and then increased the population through cloning their people. Konkordia has already conquered more than 30 planets and has become a powerful star nation. While The United Earth Empire has signed peace with Konkordia there was always tension in the relations between the two states.

Key features:

  • owerful game engine capable of modeling whole planetary systems. The engine allows continuous flights from space into the atmosphere of a planet and landing on any part of the planet
  • Adjustable settings - from a hardcore space sim to a near arcade game
  • Dozens of NPCs and locations
  • Different types of spacecrafts - from fighters to ferry ships


    Very interesting singleplayer mode.
    Everyone recommends to play it!

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